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1. [SERSY] Mercantile/Industrial/Capitalist Alliance Recruiting Corps - in Alliance and Corporation Recruitment Center [original thread]
Mail me if interested
- by Marcus Ulpius Trajanus - at 2016.06.14 01:25:49
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2. [SERSY] Mercantile/Industrial/Capitalist Alliance Recruiting Corps - in Alliance and Corporation Recruitment Center [original thread]
Marcus Ulpius Trajanus wrote: We're still looking for mercantile corps interested in developing their industrial qualities.
- by Marcus Ulpius Trajanus - at 2016.06.13 01:36:10
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3. [SERSY] Mercantile/Industrial/Capitalist Alliance Recruiting Corps - in Alliance and Corporation Recruitment Center [original thread]
We're still looking for mercantile corps interested in developing their industrial qualities.
- by Marcus Ulpius Trajanus - at 2016.06.09 07:44:00
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4. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Well that's the claim others were making. "I can just use a different alt" etc.
- by Marcus Ulpius Trajanus - at 2016.06.09 07:43:12
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5. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
I really don't feel like going back and forth for hours and hours over every anecdotal story of why this is a terrible idea according to people with clear interests here. In any case if the game cannot allow it to happen, then it won't and that's ...
- by Marcus Ulpius Trajanus - at 2016.06.09 02:12:16
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6. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
@ Rawketsled 1. Well yes right now I can't find your alts. That's kind of the point I was trying to make. 2. Yes you can SP drain them but again they can be refound and dealt with. I don't see how this is a counter argument. 3. If you steal a b...
- by Marcus Ulpius Trajanus - at 2016.06.07 18:59:31
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7. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: Ok, so back to not if we can, but should we? No, we shouldn't. As I mentioned there are too many ways for you to mask who is actually making the items and who is buying the items, so the interesting "thing" you think you ar...
- by Marcus Ulpius Trajanus - at 2016.06.07 01:26:49
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8. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Well here's the thing, none of you actually program for CCP or actually know every detail in their program. So IF it can be done is not as relevant for us to discuss over if it should be done. I laid out some forms of gameplay that would enrich Ev...
- by Marcus Ulpius Trajanus - at 2016.06.07 00:36:23
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9. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Kind of assume CCP controls everything in their game. Point is you can add unique aspects to items without making the game explode.
- by Marcus Ulpius Trajanus - at 2016.06.07 00:31:22
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10. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
What's the limit on skins?
- by Marcus Ulpius Trajanus - at 2016.06.07 00:16:55
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11. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: It's really simple, you either have the unique ID or you don't, adding it means there needs to be a record of it, you can't just ignore it when you want, DBs don't work that way. What about the skin mechanic? Could some...
- by Marcus Ulpius Trajanus - at 2016.06.07 00:11:24
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12. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
But you actually have to have a valid argument. "This won't work cause you don't understand databases" is not it.
- by Marcus Ulpius Trajanus - at 2016.06.07 00:04:55
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13. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
All I'm seeing here is people who want to keep their production hidden because they're afraid of a little competition. Adding a little stamp on items showing who made them is hardly going to make the game implode like some of you seem to want to b...
- by Marcus Ulpius Trajanus - at 2016.06.06 23:59:48
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14. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: You didn't address ****. How to deal with the "bloat": "Make the items stack-able regardless of their point of origin. Have the game "ignore" it's point of origin unless you click a particular box such as when you only w...
- by Marcus Ulpius Trajanus - at 2016.06.06 23:41:41
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15. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: Marcus Ulpius Trajanus wrote: As for the rest...yes of course you're going to need to program some things to make it work. But that shouldn't be a deterrent from making a good change. First off, you seem to be the only...
- by Marcus Ulpius Trajanus - at 2016.06.06 22:56:06
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16. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Marcus Ulpius Trajanus wrote: As for the rest...yes of course you're going to need to program some things to make it work. But that shouldn't be a deterrent from making a good change. Except it is not a good chan...
- by Marcus Ulpius Trajanus - at 2016.06.06 22:55:19
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17. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Marcus Ulpius Trajanus wrote: Can you imagine now if you went to the store and you had no idea where anything was produced and by who? This is literally what happens when anyone walks into a shop and picks something...
- by Marcus Ulpius Trajanus - at 2016.06.06 20:49:29
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18. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Do Little wrote: If every module in the game could have unique attributes you add a lot of complexity and you need to offer some benefit to justify that complexity. What value do we get from being able to brand modules given that we would no lo...
- by Marcus Ulpius Trajanus - at 2016.06.06 17:39:40
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19. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Go learn how the database works, then you'll understand why your idea is not possible. Also, reported for redundancy. Edit: Here's a hint. In order to form stacks of items, each of those items in the stack must be identica...
- by Marcus Ulpius Trajanus - at 2016.06.06 07:21:41
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20. Maker's Emblem on all Products - in Player Features and Ideas Discussion [original thread]
When you buy items now you have no real way to know who produced it even if you look at your wallet history and see who you bought it from. What if all player made products had a way for us to identify who produced it? This way different alliances...
- by Marcus Ulpius Trajanus - at 2016.06.06 06:15:51
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